Nfs Shift Team Racing Pack Pc Download
Posted By admin On 18.09.19Designed to deliver a true driver's experience that reflects contemporary motorsports, Need for Speed Shift is built by racers for racers, delivering an authentic and immersive driving experience. Players are thrust into the loud, intense, and athletic experience of racing a car from the driver's perspective through the combination of perception based G-forces, the hyper reality of the cockpit view, and the all-new brutally disorienting crash dynamic.
Need for Speed SHIFT features an accurate, accessible physics-based driving model that allows you to feel every impact, every change of track surface and every last bit of grip as you push yourself to the edge. Shift into high gear!
Designed to deliver a true driver’s experience that reflects contemporary motorsports, Need for Speed Shift is built by racers for racers. Need for Speed Shift delivers an authentic and immersive driving experience developed by Slightly Mad Studios in collaboration with executive producer Michael Mann at Black Box and senior vice president Patrick Soderlund at EA Games Europe. Slightly Mad Studios includes developers and designers that worked on the critically acclaimed games GT Legends and GTR 2. Need for Speed Shift replicates the true feeling of racing high-end performance cars like never before. Players are thrust into the heart of the action with immersive and exciting features including a stunningly realistic first-person cockpit view camera and an all-new crash mechanic, providing an unrivalled sensation of the speed and feeling of racing a car on the extreme edge of control. Need for Speed Shift will feature 18 authentic race tracks and over 65 pixel-perfect cars including the one-of-a-kind BMW M3 GT2 that will grace the cover.
NFS Shift PC Patch v1.02 (incl. Team Racing Pack): This patch contains several bugfixes (details here), and a new extensions pack called Team Racing Pack, which features a new game mode (Team Racing) and five new cars. You can find more information about the DLC here. IMPORTANT: If you have modified your. Get the Need for Speed Shift [PC] v1.02 Patch/DLC off WP (134mb). Shift into high gear! Designed to deliver a true driver's experience that reflects. The all-new Team Racing pack takes online racing to the next level with an action-packed new race mode and five renowned racing cars - all for FREE.
The spectacular Shift cover car is one of the fastest, most powerful cars ever to be featured in a Need for Speed game. The all-new Team Racing pack takes online racing to the next level with an action-packed new race mode and five renowned racing cars - all for FREE. The content pack takes online racing to the next level with an action-packed new race mode and five renowned racing cars - all for free.
The Team Racing mode brings a fresh new challenge to SHIFT by completely redefining online racing. In this mode, two teams of up to six racers will battle against each other for online supremacy. Individual driving strategy and playing it safe won't work as team tactics and 200 mph split-second decisions are required to push your team to the podium.
As part of the new content, players will also get access to these legendary racers:. 1967 Chevrolet Corvette Stingray 427. 1967 Shelby GT-500. 1969 Dodge Charger R/T. 1971 Dodge Challenger R/T. 1998 Toyota Supra Mark IV The Team Racing pack will be available worldwide on Dec.
1st on the X360, for PS3 on Dec. 3rd in Europe and Dec. 10th in North America.
.: 19 November 2010 Mode(s), Need for Speed: Hot Pursuit is a 2010 developed by and by for, and. The version was developed. Hot Pursuit is the sixteenth title and was released in November 2010, with digital distribution versions released within December 2010. Hot Pursuit 's gameplay is set in the fictional Seacrest County, which is based on, in which players can compete in several types of races.
Players can compete online (except in the Wii version), which includes additional game modes such as Hot Pursuit, Interceptor and Race. The game features a new social interaction system called 'Autolog', which is a network that connects friends for head-to-head races and compares player stats for competition. The game also features paid in the form of new cars, new race and pursuit events, and new trophies and achievements.
As of 30 July 2012, the Web Dashboard for Autolog was shut down for all games, except. Hot Pursuit was well received by critics at and was most notably awarded with ' from the 2010 as well as several other media outlets.
It won several Best Racing Game awards, including Best Driving Game. The game also won a for its Autolog multiplayer component. — Jesse Abney, producer of Need for Speed: Shift Soundtrack The game features channel surround sound in ( and are also available). The soundtrack of Hot Pursuit features a general track list as is seen in Need for Speed games such as, and rather than a scored soundtrack as seen in and. The song ' by serves as the game's theme song. Players can also add custom soundtracks to the game, so that any music stored on the player’s hard drive can be selected during gameplay, as long as they are added to a playlist via the console's system menu. As well as optionally using songs from the player's hard drive, several categories of music are available for the game's racing, screens, and the photo mode.
Updates and expansions EA announced the One Million Challenge on 25 November 2010. If the Need for Speed: Hot Pursuit launch trailer received one million views on by 12 December 2010, a free (DLC) pack would be released with three new cars. Although the trailer fell short of the million views, EA still awarded the three cars for free. EA stated the cars will be added to the game through a future title update on the PlayStation 3 and Xbox 360; PC were told that EA will share more news when it becomes available. On 14 December 2010 the first update was released which added the three cars to the player's garage. Xbox 360 players experienced problems with the update.
Criterion released another Xbox 360 title update the following day, however, some users reported that the new update had caused their career saves and racing stats to be reset. On 17 December 2010 a third title update was released which repaired these issues.
Criterion released the official second update for the consoles on 15 February 2011, addressing some minor issues and glitches. Criterion also promised updates to add new features in addition to bug fixes for the PC version. The first update for the PC was released on 26 November 2010 which addressed crashes, issues with aspect ratios, and missing effects.
D-Box motion chair support was also added. The second update for the PC was released on 19 January 2011, which fixed issues with flickering graphics, controller configurations, steering response, player car engine audio volume, CPU performance and rare crash issue when entering the Career map screen. The three free cars from the One Million Challenge was also added. The third update for the PC was released on 17 March 2011, which fixed several issues players were having relating to game crashes and bugs. The fourth update for PC was released on 4 April 2011, which stamped out another 30 percent of the game's known bugs, with a total of 77 percent of the issues fixed. The fifth update for PC was released on 14 April 2011, as with the most recent patch this new update is mainly to deal with various game crash issues which players have encountered while playing the game. One game crash in particular, which occurred on some systems when players were prompted to 'Press Any Key', has been fixed in this patch.
EA announced that PC version of the game would not receive downloadable content. Criterion confirmed this on their official message boards; 'We have a limited amount of resources that makes it so that we are unable to deliver new content to all platforms, however we do have more updates and content on the way for PC players.' Paid content.
The (pictured) is one of the cars offered as in Need for Speed: Hot Pursuit. In addition to the free update, Criterion has released several optional, premium packs that add content like new cars and events. The first two DLC packs for Hot Pursuit were released one week after the game's launch.
Dubbed Racer Timesaver Pack and SCPD Timesaver Pack, either pack grants the player immediate access to every car in the game on the relevant side of the law. Buying the Racer Timesaver Pack, for example, gives the player access to all the Racer cars, and vice versa for the SCPD.
The third pack for Hot Pursuit was released one week after the first two one. The SCPD Rebels Pack, adds seven new cars previously available only in police variants to the Racer line-up, including the Audi R8 5.2 FSI and Aston Martin DBS. EA announced the first official DLC for Hot Pursuit on 6 December 2010. The Super Sports Pack adds three new cars; the Porsche 911 GT2 RS, GUMPERT Apollo S, and Bugatti Veyron 16.4 Super Sport in variants for both sides of the law. There are also 13 new race and pursuit events, and new trophies/achievements to earn. It was released on 21 December on the Xbox 360 and PlayStation 3 in North America and on 22 December on PlayStation Network in Europe.
Although this is the first official DLC, extra additional content can also be purchased via online storefronts. Criterion’s announced three new DLC packs for Hot Pursuit on 17 February 2011. Armed and Dangerous brings two new online game modes. ‘Most Wanted’ has the cops in pursuit of a single racer in an open world, with the other racers fighting to protect him.
‘Arms Race’ is free-for-all racing that sees weapons enabled. In addition, this pack also contains three new trophies/achievements. It was available from 22 February on the PlayStation Network and Xbox LIVE Marketplace.
The second and third packs, Lamborghini Untamed and Porsche Unleashed, adds the Lamborghini Diablo SV, Lamborghini Countach LP5000 QV and Lamborghini Sesto Elemento, while the Porsche pack (named after ) adds the Porsche 911 Turbo (1982 Edition), Porsche 959 and 911 Speedster as both cops and racers. Both packs bring 10 new events and four new trophies/achievements. The Lamborghini Untamed pack was available from 1 March and Porsche Unleashed pack from 8 March on the PlayStation Network and Xbox LIVE Marketplace.
In addition, the Three for All Bundle was released on 22 March only on the PlayStation Store, which is just a big bundle that consists of the Porsche Unleashed, Lamborghini Untamed, and the Armed and Dangerous packs. EA Crew Edition A limited edition of the PC game was released to EA employees during December 2010. The EA Crew Edition includes seven bonus racer cars; Mercedes-Benz SLR McLaren 722 Edition, Maserati Quattroporte Sport GT S, Chevrolet Corvette Z06, Lamborghini Reventon, Bugatti Veyron 16.4, Aston Martin DBS, and Audi R8 5.2 FSI (these vehicles were later released in the SCPD Rebels Pack). The box is not labeled for retail sale and the disc is marked as 'not for resale'.
Marketing and release In early July 2010 EA announced Need for Speed Hot Pursuit on Tour, a seven-city event that took the game around the United States prior to the game's release. Each stop featured recording artists and showcased an assortment of exotic cars.
The tour began on 14 July 2010 at the Manhattan Classic Car Club in New York City, headlined. It then continued to Chicago, Seattle, San Francisco, Austin and Miami, ending with the Hot Pursuit launch party in Los Angeles. EA received a helping hand from UK wrapping company Totally Dynamic for the UK launch event, held at Totally Dynamic’s South London centre. In addition to the standard edition, a Limited Edition of the game has been released, which was originally only available through pre-order at the same price as the regular game.
However, it was still available beside the regular game, but in limited quantities. The Limited Edition features numerous bonuses over the standard edition, including exclusive packaging, two exclusive racers and four unlocked cars. The Need for Speed: Hot Pursuit demo was available for download on 26 October on worldwide and the in North America and on 27 October 2010 on the PlayStation Network in Europe. The demo was a limited time demo and closed on 9 November 2010. Criterion Games stated that 'Unlike Xbox 360 and PS3 versions, PC demos require comparatively more resources to ensure that they run smoothly across a wide variety of systems,' for not getting the chance to release a demo for the PC. The demo was a hit, the demo was download more than 2 million times, making the demo for Hot Pursuit the 'most popular demo in Need for Speed history'. EA announced on 15 November 2010 the first two Games with Developer, both on the first weekend after the game launched.
The event allowed the players to test their newly developed skills against those who had a hand in creating the game. EA announced on 26 November 2010 an Autolog Recommends Contest. It was a two-week-long competition. If the fans beat any of NFSDrew’s Need for Speed: Hot Pursuit Autolog recommended times on Xbox or PS3, had one of them the chance to win a custom (NTSC) Need for Speed: Hot Pursuit PlayStation 3, which is an extremely rare Collector's Edition.
EA has also announced two Autolog Photo Contest, the first ended 26 November 2010 and the second 6 January 2011. The players had to take creative photos, then EA with the community announced the best and creative photo, which win a custom Need for Speed: Hot Pursuit PlayStation 3 Limited Collector's Edition. EA announced the Friday Gaming Sessions, which started 17 January 2011 and will be on every Friday from 3pm to 5pm PST. EA announced the Need for Speed Autolog iPhone app in late November 2010. The app features the Wall, Dreamshots, Autolog Recommendations, SpeedWall and a Play Later button. The app was released on iTunes on 13 December 2010. Trailers In addition to the trailer shown at the official reveal during E3 2010, several other game trailers have been released, each revealing new aspects of the game.
One trailer promoted the Limited Edition of the game, which features additional cars. Some trailers explained the game's new Autolog feature.
Two trailers released in September 2010 showcased the different aspects of cops vs racer gameplay. A trailer released on 25 September 2010 promoted the limited-time demo. Three video clips were released on 29 October 2010. Entitled 'Fast Needs no Friends', these videos depict two foolish valet parkers, and, who have gained a love for fast, exotic cars, by playing Need for Speed: Hot Pursuit. Several trailers were released in November. A trailer was released for indicate Seacrest County, the game’s primary locale. A trailer was released for hint that the demo was a success.
Two live action trailers was also released to showcase the relationship between the cops and racers. A launch trailer was also released on 16 November 2010. A new video clip was released 15 December 2010, which featured the two foolish valet parkers Kevin Dillon and Jerry Ferrara again.
Most of the trailers are now available for free download on Xbox LIVE Marketplace and PlayStation Network. Four developer diaries were released to promote the game.
The first was released on 14 October 2010 which features the game’s Producer detailing the Autolog feature. On 28 October 2010 the second developer diary was released that features the game's Creative Director explaining the contents of the recently released demo. The third developer diary, released on 6 November 2010, details the specifics Seacrest County's terrain and climate, as well as explaining day and night cycles. It was also released two video early in November that featured the game’s Designer, he gave some tips on how to succeed in the Dark Horse and Roadsters Reborn events in the demo. If some of the fans beat his record on the Roadsters Reborn event, they had a chance to win some NFSHP prizes. The fourth diary, released 26 November 2010, explains why and how the game's cars were chosen. Reception Pre-release Need for Speed: Hot Pursuit was well received by critics at and was most notably awarded with 'Best Racing Game' from as well as several other media outlets.
Other games in the category included, and. Stated that it had 'an inspired level of connectivity', while claimed that 'the other racing games at E3 never had a chance'. This was the first game in the Need for Speed series since to win an E3 award. Hot Pursuit was also nominated for 'Best Xbox 360' and 'Best PS3' game by IGN, and 'Best Graphics' by Gaming Excellence. Post-release Reception Aggregate scores Aggregator Score (PS3) 88.86% (X360) 87.21% (PC) 86.19% (Wii) 45.83% (PS3) 89/100 (X360) 88/100 (PC) 86/100 (Wii) 50/100 Review scores Publication Score A 9/10 9.5/10 9/10 9.0/10 9/10 8.75/10 A- 93% 8.5/10 10/10 9/10 9/10. 10/10 7/10 9/10 78% VideoGamer.com 8/10 Hot Pursuit was received positively upon release, review-aggregating websites and hold the average score for the PlayStation 3 version at 88.86% and 89/100, the Xbox 360 version at 87.21% and 88/100 and the PC version at 86.19% and 86/100. While the Wii version was met with mixed or average reviews receiving 45.83% and 50/100.
In the edition of 8 November 2010 of Official U.S. PlayStation Magazine, the first review score was given as 10/10. The reviewer said 'It's consistently challenging without feeling difficult. It's immensely rewarding without ever being taxing.' Gave the game 9.0 out of 10 and an Editor's Choice Award, praising the game's 'pure over-the-top driving entertainment. The cars and environments are gorgeous, the crashes are spectacular, and the new Autolog feature breathes new life into the time-honored tradition of video game competition among friends.'
Gave the game 9 out of 10. Reviewer Tom Bramwell said 'It's stuffed with content but rarely for the sake of it, and knowing Criterion it will be handsomely supported for months to come, even though it's already the best pure arcade racing game since Burnout Paradise.'
Also scored the game 9 out of 10. The reviewer stated Hot Pursuit was 'excellently crafted, letting you take the world's fastest cars across miles of stunning landscapes. Chases are exhilarating from either perspective, and the autolog feature completely changes how you compete with friends, keeping you hooked until you've wrecked all of their scores.'
Destructoid gave the game 9.5 out of 10. Reviewer Nick Chester noted that 'it delivers a near-perfect competitive experience, in a way that few games - racing or otherwise - can. Hot Pursuit is not only a defining moment for the series, but for arcade-style racing, period.' Reviewer Randy Nelson of was the second reviewer to give the game a perfect score of 10/10. Reviewer Chris Antista of also gave the game 10 out of 10. Chris stated that 'with so many modes and diverse rewards to uncover in Need For Speed: Hot Pursuit, it almost feels like 2.5 games in one package.' Reviewer Brett Bates gave the game 9.0 out of 10, which felt much the same as GamesRadar's Chris Antista, stating 'In effect, you're getting two games in one: What you do as a racer has no bearing on what you do as a cop.'
Reviewer Tom Orry of VideoGamer gave the game 8 out of 10, and stated 'the core driving is never anything but exhilarating, visually it's almost flawless and the Autolog features are genre leading. There's still something missing, though - a reason to explore the open world.' Awarded the game 8.5 out of ten and said 'This fast-paced racer keeps you glued to the TV and on the edge of your seat regardless of which side of the law you're playing on.' Gave the Xbox 360 version 7 out of 10, and said ' Hot Pursuit feels a little too safe for its subject matter, limited by pedestrian road design that doesn't express all the playfulness that we'd expect in car combat.'
However, the UK edition of the magazine gave the game a 9 out of 10, and said 'It pays respect to the classic NFS games, borrows the best bits from Burnout and is a technical masterpiece. The chase to reclaim NFS's once legendary chart topping form is well and truly on.' PlayStation Lifestyle reviewer Thomas Williams gave the game 9 out of 10, and stated 'What Criterion Games has done with Need for Speed: Hot Pursuit is develop the best entry in the series in the last 5 years of release. Once you start playing this game, there is no way you can play just one race.' PlayStation Lifestyle writer Mike Hartnett declared Hot Pursuit better than, and concluded with ' Need for Speed: Hot Pursuit is just downright more fun than anything rolling out of Polyphony Digital’s garage. There is certainly no shortage of epic moments in this game. Whether you're tearing through single-player mode to rank-up as a cop or a racer, throwing down spike strips to take out your friends online, or just relieving a bit of stress by driving around in free-ride mode.'
' Need for Speed: Hot Pursuit was an immensely successful game. Games in any genre need to offer great gameplay and above all, constantly innovate. By taking those ingredients our racing games have a bright future.' – Dan Holman, EA’s marketing director In the UK, Need for Speed: Hot Pursuit debuted at number three on the UK All Format Gaming Chart on its first week of release, beaten by Activision’s and Ubisoft’s. The second week was it dropped down to number six.
However, the fourth week, Hot Pursuit sales jumped 48 percent, which boosted the game from seventh to third. The sixth week, Hot Pursuit sales were down 67 percent, which slipped down one place to number fourth. The seventh week, Hot Pursuit was placed number ten, but the next week it jumped up to number seven. In the US, Hot Pursuit was ranked number seven on 's sales charts for November 2010, outselling Sony's racing juggernaut, which launched about a week later. On 10 December 2010 GamesIndustry reported that Hot Pursuit managed to sell 417,000 units in the US in just two weeks.
Cowan and Company reported that despite the positive sales figures were not enough to pick up EA's year on year sales figures. The analytical firm stated that the year on year sales figures for November were still down 25 percent for EA. Gamertell stated that ' Hot Pursuit's success is a big boost for a genre that has taken some hits in 2010, as well as a franchise that has been searching for its identity. After several 'reinventions', EA turned to Criterion Games, the studio famous for the Burnout series, to right this racer.
Criterion took the series back to the high-octane formula of cops chasing racers. Unlike actual illegal street racers, Hot Pursuit fans seem happy to see the police.' Hot Pursuit was placed number ten on NPD's sales charts for December 2010 with sales of 906,000 units for the month. On 1 February 2011, on EA's financial result report of Q3 2010 was it mentioned that the game has sold more than 5 million units. 'It's on a sharp uptick the last couple of years as we've driven high-quality titles ever higher in the charts, particularly in Europe but also in North America,' John Riccitiello, EA CEO, said during the publisher's overnight Q3 earnings call. Wedbush Morgan analyst commented on the figures, saying that they were slightly over his expectation of 4.5 million units at this point.
Hot Pursuit surprised him, then, but not as much as did. Early in November, analyst Mike Hickey also said he believed EA's Hot Pursuit could sell 4.2 million copies during the 2010 period. Awards Following the high praise it received at its release, Need for Speed: Hot Pursuit received numerous awards from various magazines, trade shows and gaming websites. The game has won over 30 different awards, including Racing Game of the Year from major publications, more than any other racing game that year. In 2010, at the 2010, gave Hot Pursuit the Best Racing Game award. Hot Pursuit was named the Best Driving Game at the.
Hot Pursuit was awarded Best Racing Game by, and. Awarded Hot Pursuit the Best Racing Game on Xbox 360, while and nominated Hot Pursuit for Best Racing Game. Hot Pursuit was awarded Best Competitive Multiplayer on Xbox 360 by, as well as a nomination for Most Addictive Game on Xbox 360, while nominated it for Multiplayer That Broke The Mold. Gave Hot Pursuit the Most Improved Franchise award, while awarded Hot Pursuit for the Year's Fastest. In 2011, at the 2011, Hot Pursuit was named Racing Game of the Year, and at the 2011, Hot Pursuit won the Multiplayer award. At the 2011, Hot Pursuit was a runner up for Racing Game of the Year.
Hot Pursuit was nominated for Favorite Videogame at the, and Best Game at the 2011. References.
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Keyes, Rob (12 December 2010). Retrieved 12 November 2010. Needforspeed.com. 13 December 2010. Archived from on 16 December 2010.
Retrieved 13 December 2010. 22 December 2010. Archived from on 17 December 2010. Retrieved 22 December 2010. Retrieved 2 February 2010.
23 December 2010. Retrieved 23 December 2010. 28 December 2010. Retrieved 11 January 2010.
Archived from on 31 December 2010. Retrieved 24 April 2011. 20 December 2010. Retrieved 20 December 2010. 22 December 2010.
Retrieved 23 December 2010. 13 December 2010. Retrieved 14 December 2010. 17 December 2010. Archived from on 20 December 2010. Retrieved 19 December 2010. 18 December 2010.
Retrieved 19 December 2010. 29 December 2010. Retrieved 11 January 2010.
28 December 2010. Retrieved 11 January 2010. 1 November 2010. Retrieved 11 January 2010. 23 December 2010. Retrieved 3 June 2011.
Retrieved 11 February 2010. 25 October 2013. Retrieved 23 November 2013. 28 February 2011. Retrieved 24 April 2011. Cullen, Johnny. Retrieved 23 November 2013.
External links.